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Assistant, Associate or Full Professor in Games & Simulation Arts & Sciences

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Please see Special Instructions for more details.

Screening of applications will begin immediately and will continue until the position is filled. To apply, please submit a letter of interest, curriculum vitae, evidence of teaching effectiveness, and three letters of reference to http://rpijobs.rpi.edu/postings/3064.

Job Details

Position Information

Position Title Assistant, Associate or Full Professor in Games & Simulation Arts & Sciences
Advertised Title Assistant, Associate or Full Professor in Games & Simulation Arts & Sciences
Location Troy, NY Campus
Search Number F15-00016
Portfolio School of Humanities, Arts and Social Sciences
Business Unit Dept of Communications and Media
Full-Time/Part-Time Full Time
Job Summary

Open Rank Tenured or Tenure Track Faculty opening in Games & Simulation Arts & Sciences (GSAS): http://rpijobs.rpi.edu/postings/3064

The Games and Simulation Arts and Sciences (GSAS) Program at Rensselaer Polytechnic Institute in Troy, NY invites applications, nominations, and expressions of interest for a tenured or tenure-track faculty position, at the rank of Assistant, Associate, or Full Professor. We seek outstanding applicants with a record of successful collegiate teaching, creative practice, and research in digital games. The selected candidate will join a diverse, interdisciplinary, interdepartmental faculty whose research spans game technology, game studies, design, interactive narrative, educational games, serious games, psychological and cognitive dimensions of games, indie game production, and games as an art form.

The successful candidate must have experience in creating games and a working knowledge of current game engines and development environments such as Unity3D or Unreal Engine 4. The faculty member in this position will teach courses in game design and development, advise undergraduate and graduate students, perform university and professional service, and will contribute to the development of a new graduate program in GSAS. The ability to successfully seek external funding and forge corporate and foundation partnerships is required.

To be considered at any level, candidates must hold a terminal degree, or foreign degree equivalent, in Game Design, Game Studies, Digital/Interactive Media, Computer Science, Art and Technology, or a related discipline, and be able to exhibit, through their accomplishments, promise of future distinction in relevant scholarly or artistic practice. Candidates will be considered at the Associate Professor rank if they also possess a record of excellence in scholarship as demonstrated by an emerging national or international reputation, a level of high quality in educational activities including teaching and advising, and a significant level of service to the department, the Institute, and the profession as is gained through a minimum of three (3) or more years in a tenure track position. To be considered at the Professor rank, candidates must be an academic leader, possessing a nationally or internationally recognized record of excellence in scholarly or artistic practice, a sustained level of high quality in educational activities that go beyond teaching and advising, and a sustained level of service to the department, the Institute, and the profession, all of which is gained through at least six (6) years in a tenure track or tenured faculty position.

Responsibilities include teaching courses such as Introduction to Game Design; Game Development; Game Studies; UI/UX design for Games; 3D modeling and game art; and higher level graduate technical and special topics courses in the area of the candidate’s specialty.

Evidence of teaching effectiveness at the college level is required. Prior experience in interdisciplinary research and artistic collaboration is preferred.

Job Posted Date
In order to receive full consideration you must apply by
Job Close Date
New/Replacement Position Replacement
Additional Information

The GSAS Program is consistently ranked as one of the top games programs in North America, with an interdisciplinary curriculum combining practical and theoretical approaches to game development across multiple disciplines. The successful candidate will contribute to the undergraduate program and formation of a graduate program in Games and Simulation Arts and Sciences.

Instructions for Applying

Screening of applications will begin immediately and will continue until the position is filled. To apply, please submit a letter of interest, curriculum vitae, evidence of teaching effectiveness, and three letters of reference to http://rpijobs.rpi.edu/postings/3064.

Applicant Documents

Required Documents
  1. Resume/C.V.
  2. Cover Letter
  3. Statement of Teaching
  4. Contact Information for Three (3) or more references
Optional Documents
  1. Statement of Research
  2. Letter of Reference 1
  3. Letter of Reference 2
  4. Letter of Reference 3

Posting Specific Questions

Required fields are indicated with an asterisk (*).